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How To Remove Creeper Explosions But Keep Mob Griefing

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Reason: Some parts of this guide are outdated.

Hardcore worlds are 1 of the about unforgiving types of Minecraft earth. It can take many attempts before really reaching the credits, which can be very frustrating. This article focuses on Singleplayer Hardcore strategies, many, but not all, of which can employ to other game modes.

Before beginning a Hardcore world, it is advisable to beat the game on Hard a few times. Learn to human action apace and effectively. After starting a Hardcore world, it may be helpful to exercise on other (non-Hardcore) worlds, specially to ready for fighting the ender dragon.

Hardcore mode is worth copying the world before you take the chance.

Contents

  • i How to replicate Hardcore in Bedrock 1.18
    • 1.ane Simple Method
    • one.2 Using Cheats (Designed by QBSteve)
  • ii Tips
    • two.one Settings and Options
    • ii.two Shelters
    • 2.3 Mining
    • two.four Hotbar
  • iii Step by Step Guide to Hardcore
    • 3.1 Above-footing Preparations
    • 3.2 Firm Footing
    • 3.iii The Under
    • iii.four Overworld Exploration
    • three.5 The Finish
    • 3.6 Challenges

How to replicate Hardcore in Bedrock 1.18 [ ]

Simple Method [ ]

This method is really simple, just it does provide an opportunity to cheat.

  1. Create a Survival world in Hard mode
  2. Delete the world when you dice
  3. If you lot desire, use a texture pack to change the texture of the heart
  4. If you lot dice you lot can keep the world but yous can only play in spectator mode

As you can probably imagine, you lot might cease up cheating the arrangement and respawning, and it does not permanently turn off cheats. Notwithstanding, if you want to get achievements in the world, this is the only fashion to do it unmodded.

Using Cheats (Designed past QBSteve) [ ]

Here is how to (kinda) brand a hardcore world in Boulder. (Notation: This blueprint replicates hardcore in Java versions 1.0.0 - i.three.one, without the textures (unless you have a texture/resource pack that does the job))

  1. Brand a earth (set the world settings to whatever you like, equally along it'south in difficult difficulty(Turn off "Natural Regeneration" for a Ultra hardcore world).
  2. Become into creative and become Bedrock, get a Control Cake using the /give command, a Pressure Plate (exist certain that information technology's not weighted! [ needs testing ]), a light source (optional)
  3. Build a bedrock room (large enough to fit all of the blocks necessary)
  4. Build either pattern (Fable: P = Pressure level Plate, C1 = command cake (CB) (control: /tag @p Expressionless(Settings: Default)) C2 = CB (command: /kicking @a(tag=DEAD)YourReasonHere(Settings: Repeat, Always Active)), C3 = CB (command: /spawnpoint @a <x,y,z of your P>(Settings: Echo, Always Active), B = Bedrock, LS = Lite Source (optional)
  5. stand up on C3, so type the following command /tickingarea add together circumvolve ~ ~-one ~ iv SPAWN
  6. Enclose the box (Be sure the player wont suffocate in at that place!)
  7. Reset the globe spawn (and then players can actually play without getting kicked out of the game right off the bat)
Alternate design
B B B B B
B LS B
B P C3 B
B B B B B

Notation: P is merely the spawnpoint, add the pressure plate if you wish

1.16 pattern
B B B B
B C3 C2 B
B B LS B
B B B
B B B
B B P B
B B C1 B
B B B B

Tips [ ]

  • Always sentry your dorsum. Some of the most common deaths are from a creeper or a ghast, both of which tin't exist ranged past sound. The fastest way a creeper tin can get to you is dropping from in a higher place.
  • Autumn damage is a common fashion of dying, so wearing boots with Feather Falling Iv tin be very helpful every bit yous volition be very unlikely to die of autumn damage unless your wellness is depression.
  • Never assail two creepers in a row or at once. The same goes for skeletons considering their long-range shooting means it's hard to become in close.
  • Shields are inexpensive to brand, only tin save your life if you get trapped with a creeper or skeleton.
  • Never take unnecessary risks. Sometimes there are necessary risks, simply most things probably are not worth the take a chance of death or losing a lot of health that may lead to decease. For instance, in well-nigh situations, it's amend to span a gap over a lava ocean to a Nether Fortress than to throw an ender pearl to get over there.
  • Mobile inventory infinite can be increased through the use of ender chests, shulker boxes, horses, donkeys, mules, and llamas with a chest.
  • Don't be agape to place plenty of torches all over the ground. Surviving is easier in a well-lit area.
  • Beds are critical, especially early game. They featherbed monsters spawning at night (and prevent phantoms). This is very helpful for exploring the surface and gathering basic resources in condom. To save materials, interruption and reuse the same bed. Normally breaking a bed is a bad thought(as the player will spawn in the globe spawn if you lot die), but in hardcore mode, you will not respawn.
  • Avoid going out at dark until you're well prepared, with iron or diamond equipment, and preferably a prophylactic zone to retreat to. If night suddenly falls upon you, retreat to a shelter (if i is shut enough), or build i. Even a uncomplicated pillar is helpful for surviving the nighttime.
  • Avoid dangerous areas early on in the game such as caves and ravines. It's best to stay away until you are improve equipped with fe armor and tools.
  • Vesture your best set of armor at all times, replacing it as it gets worn. (You tin can also enchant your armor with Mending then information technology can ever exist repairable.) Remember that unenchanted armor doesn't protect you against falling harm, Poison, Hunger, etc.
  • Avoid lags and don't use glitches. You won't desire to have your computer lag for an hour and so notice out that y'all died when the lag was occurring.
  • Sometimes information technology'due south better to abscond than fight. Ever have a solid block on your hotbar and practice central binding so y'all tin can build a barricade and shelter on short notice.
  • Try to go on your hunger meter full at all times - regenerating health might save your life and eating in the middle of gainsay tin can be difficult to practice. Remember: hunger can kill you.
  • Walk and avoid jumping when you are not beingness pursued past a mob. Sprinting tin can deplete a lot of your hunger bar if you are not careful.
  • While walking around, try to dial passive mobs with meat drops to death, such as pigs, which drops porkchops.
  • Do not jump too much. It takes downward your hunger bar if you are not careful. Use stairs and ladders instead of jumping if yous are low on nutrient, just information technology may exist difficult to find the resource to have many of them.
  • Endeavour non to take unnecessary damage. The fastest way to lose a total hunger bar is regenerating health.
  • Try to have a stable good food supply like a murphy subcontract or a squealer/cow farm then y'all can worry less about conserving hunger.
  • Do everything you can to make certain that you are not overrun by monsters. Programme alee and leave escape routes ready. Digging into the side of a mountain to make an emergency dugout shelter should only be washed in extreme emergencies.
  • It's a good idea to keep a milk bucket and a h2o bucket on y'all at all times, with the milk on your hotbar while on the surface to counter witches' potions, and the water while mining only in case you lot run into lava and need to put yourself out. If mining in the The Nether, put a Burn down Resistance Potion instead of your water bucket in case you mine into lava.
  • Be careful when updating sand or gravel, as it tin autumn and suffocate you or drop you into hazards.
  • When you observe plenty gold, make a golden apple, put it in your hotbar, and never remove it. This could relieve you and is by far the best utilise of gilded. A potion of healing also works, preferably a splash potion every bit you tin employ it faster and it hurts undead mobs, like zombies. On a like annotation, always keep a weapon on your hotbar. If you are lucky enough to observe an Enchanted Golden Apple tree, also put information technology in your hotbar.
  • Don't worry about storing items abroad. If yous die, you will lose everything regardless if you stored or non. It is important, withal, to clear out inventory clutter. Continue annihilation useful in organized chests and in your Ender Chest so information technology tin be retrieved quickly.
  • The Expletive of Vanishing enchantment doesn't affect annihilation.
  • It is recommended to avoid armor with the Curse of Binding enchantment, considering one time you put it on, you can't become information technology off unless information technology breaks or yous die. This is likewise skillful advice for regular worlds, but the consequences are far less in regular survival than in hardcore. If you put on a pumpkin head or a mob head with the enchantment, you will never be able to remove them equally they cannot intermission.
  • Avoid woodland mansions until yous have at least full enchanted diamond armor and a diamond sword. The evokers are dangerous, but more so are the vexes they spawn, every bit they dodge constantly and tin can go through blocks, ordinarily spawned in groups of 3 or more. Vindicators can bargain very heavy damage to the histrion, killing the player in a few hits even with Protection 4 netherite armor.
  • Kill any iron golem that villages spawn with lava or pillar upwardly three-block high and do non apply them for protection. It'south a tempting idea, but if yous misclick and provoke them they CAN Kill YOU IN 1 Hitting (full fe armor prepare). Even with Protection 4 netherite armor, they tin kill yous very apace if you get stuck.
    • Instead, make iron golems for protection. They do not set on when provoked when they are made by players.
  • Information technology is possible to lose upwardly to 19 and sixteen HP, while using a Protection 4 diamond and netherite armor gear up when a creeper explodes. Consider using Nail Protection gear (if possible) when exploring caves as information technology brings downwardly the max impairment to x and 9 HP. Annotation that these values are worst-case scenarios, but worth because if planning to go along after beating the game.
  • If you believe that information technology is hard to win a fight, just flee. Taking the risk can lead to death or losing a revival item such as the totem of undying or a aureate apple.
  • Never AFK on hardcore fashion. The concluding thing you desire is to come up back and realize that you got killed. If you lot must AFK, intermission the game, and if you are trying to AFK overnight to go lots of items from automated farms, block yourself in to foreclose a single mob from coming in and killing you.
  • Accept that at some point, you Will dice and you will lose your world. You are never safe, and you will never exist, and then exist prepared for that moment to say good day to your world. If you lot want to build something huge and you lot practice non want to play with backups, you have to accept that you will someday lose all your hard work.
  • If exploring in the Cease, be very careful considering falling into the Void will be an instant death, and this is the 1 situation a Totem of Undying cannot salve you lot. Equipping an Elytra and Firework Rockets can save your world if y'all have fast enough reactions. On that notation, it is generally much safer to build bridges instead of throwing Ender Pearls. Even if information technology takes a long time to build, it volition serve as a permanent pathway between the islands, and pearling has a relatively high chance of striking the side of an island and causing y'all to dice in the Void. If you lot're actually paranoid, build railings on your bridge.
  • Always have a Totem of Undying in your off-hand. Information technology WILL save your life at some betoken. If you have multiple, bring a couple spares in your inventory to quickly put back in your off-hand.
  • Do not respond to pressure from other people. You are the just one who truly knows your skill level. Don't brand stupid mistakes like trying to impress your friends with things like 4-cake jumps over lava. If you truly feel that something is also dangerous for you, don't do information technology, and have the like shooting fish in a barrel way out. Y'all may get too total of yourself and recollect that you are invincible to death or are as well good for safety, but you are not, no affair what. If you cull to do these risky behaviors, bring precautions (similar a Totem of Undying or Burn Resistance Potion) in example you do fail.
  • Be very careful with Elytra equally it is actually easy to smash into the ground or a block, probably killing the actor. To be 100% safe, always land in h2o or hold a Totem of Undying when landing.
  • Practice non forget that you can pause the game in order to think.
  • If it has non still been patched, when you autumn off a cliff, interruption and get out your world and then log in to reset the fall counter, thus reducing or negating fall impairment.
  • Accept a water bucket in your hotbar IN ALL TIMES. It may SAVE YOUR LIFE.
  • Endermen can be dangerous, so earlier going into combat with one, build a ii-block-alpine roof above y'all because the enderman is too alpine to fit. The same trick works for wither skeletons.
  • Never fight mobs in a herd unless you: i. Accept a shield, and 2. There is a creeper in the horde. For some reason you lot can BLOCK an EXPLOSION, thus killing or damaging all mobs in range. This is risky, but information technology can be very effective.
  • In a pinch, when fighting multiple mobs, try to get a skeleton to shoot a different mob. That mob and the skeleton will then fight each other, which might allow you to sideslip away in the confusion.

Settings and Options [ ]

There are many ways, in-game and otherwise, to alter aspects of Hardcore mode.

  • Endeavor to maximize framerate.
  • Shut any other applications.
  • Weigh the advantages of features that may cause depression FPS (such as particles, graphics type, etc.)
    • In particular, turning down the Rendering Distance (in [Esc] > Options > Video Settings) tin greatly improve FPS every bit well as reducing lag spikes. In improver to functioning, leaving the Rendering Distance at 2 effectively stops almost all mobs from spawning in low light levels, thus nullifying the greatest challenge associated with hardcore fashion. Do note, however, that this may feel cheaty and may reduce the fun of the experience.
  • Jungles and waterfalls cause lag on depression-end systems. In some circumstances, client-side chunk update lag is instantly fatal. Consider restarting the game or reducing your chunk radius if y'all spawn in a jungle or mountains.
  • In Video Settings, set brightness to "vivid" to make things a bit easier, or "moody" for greater difficulty.
  • Use sound. Listen to everything; Creepers make sounds walking on blocks. Parrots tin be even more useful for those purposes.
    • Fifty-fifty if you do have sounds turned on, utilize subtitles; they tin alert the actor if any sounds are nearby.
  • Avoid using unfamiliar resources packs. Sometimes it can be very beneficial to get a resource pack that changes certain textures slightly (for example, by slightly brightening the under brick texture information technology becomes more than obvious where it is safe to pace in nether fortresses), but you should get used to the textures in regular survival outset.
  • Turn on hitboxes. It can be very useful to run into monsters in the nighttime.
  • By picking the seed (instead of using a random seed), the globe tin can be controlled. This can vary the difficulty in many ways.
  • For case, the uncharted island in the eye of the sea is piece of cake to control mob spawning on, while in mountains and ravines, creepers descending from heights can more hands surprise you lot.
  • A seed with a stronghold inside a mushroom fields biome would brand the process of reaching the end portal much easier.
  • If you know a world well from survival mode, you can employ its seed (or the "Re-Create" button) to take advantage of that knowledge in hardcore mode.
  • Some players choose to salve a back-up of their hardcore world in case they dice (especially before entering The Nether, or The Stop). Many people consider this cheating, as it can "ruin" the feel and purpose of Hardcore mode.
  • Game rules tin be used to increase difficulty. Instance: In ultra hardcore way, natural regeneration is turned off. The simply way y'all tin can regenerate wellness is by consuming golden apples, enchanted golden apples, fully powered beacon or by using potions, for instance, Instant Wellness or Regeneration.
    • Control: /gamerule naturalRegeneration faux
    • You lot can also plough on reduction of debug info, making it far easier to become lost in a world, and practically mandating the usage of maps and compasses.

Shelters [ ]

Shelters are very of import, specially on hardcore. Building a proper shelter will make hardcore mode slightly less difficult. Shelters are never optional for night-time, although they may be temporary.

  • Mushroom fields biomes are very safe places to settle because hostile mobs do non spawn under normal weather.
  • A shelter congenital over an ocean away from state can too be very condom from hostile mobs, unless you are near an sea monument. Withal, drowned can spawn in oceans, making them not equally rubber. It is recommended to build your shelter a few blocks above the ocean, only in case of drowned, or ocean monuments.
  • It'southward best to build shelters out of blast-resistant materials, peculiarly in the Under. Cobblestone is cheap, although, if possible, permanent shelters should use obsidian.
  • Make your shelter as visible every bit possible. Proper lighting exterior the shelter adds visibility, and stops hostile mobs from spawning nearby. Additionally, a big tower tin assist visibilty from a distance (only make sure you can go down safely!)
  • Zombies can pause wooden doors; however, fe doors crave vi ingots to craft, and demand redstone power. To solve this, use a debate gate with a pressure plate inside the shelter and so it automatically closes. 1 gate will not stop skeletons from shooting over it, and so a second gate tin be placed on peak of the start. Additionally, you can place the door such that its "open" country blocks entry, thus preventing zombies from doing any damage.
  • Considering the shady canopies of copse will protect skeletons and zombies from burning, build an indoor tree farm to safely harvest logs and apples when necessary. For the aforementioned reason, it is a good idea to cut down trees within 24 blocks of your shelter and fully light the resulting field.
  • Even pocket-sized farms with wheat, potato, chickens, and cows tin can be a dandy asset. Use the wheat and seeds to brood the animals for meat and other drops. Indoor farms are safer. Pigs are dainty to have because pork chops can be safely eaten raw if you lot're caught by surprise.
  • Keep in mind the coordinates of your base, assuming you can obtain them.
  • Building a wall around your base of operations tin can be extremely beneficial.

Mining [ ]

  • Never go unprepared into a cave in example y'all become surrounded or cornered. Ever bring blocks, weapons, food, torches and armor with you.
  • Be careful effectually cave spiders. Poison cannot really impale you lot but it will weaken you lot severely. Merely fight cave spiders if you desperately need string or spider optics. If yous demand spider drops it is best to fight plain spiders or loot dungeons if you take the pick.
  • Diamonds are not very hard to find if you travel in deep caves. They also have a 23% higher spawn rate. That being said, the mutual hazards are monsters, lava, and falls. The least yous need is iron armor and a rock sword to go in. Diamonds are not difficult to find in Dripstone caves & Lush Caves. Spotter out for mobs, they can spawn a lot there.
  • If yous happen to autumn in lava in the overworld, swim to the surface and place water above (not nether) the lava. This way, the obsidian formed tin can provide you lot with an escape road.
    • Fall damage tin exist avoided by placing h2o to break the fall.
  • Do not ever dig directly down or upwards. Digging straight down could cause the actor to fall into lava or a horde of monsters, and excavation directly up could cause a falling block such as sand or gravel to fall and suffocate the player, or lava to pour downwards and burn the player. Information technology is all-time to dig direct up or down in a wider pattern, to have a platform to stand on before digging down the blocks. Having a platform with a cake in a higher place it could assist allow the actor to escape falling blocks without expiry.
    • Call back that a torch on the floor volition break gravel and sand falling on information technology. This can save you from getting buried if you dig direct up (although y'all're still in trouble if you break into water or lava or a agglomeration of mobs).

Hotbar [ ]

If you lot have thumb buttons, assign them to your weapon and h2o bucket. If a bucket is not available or you are in the Under, equip a solid block instead. If you do not take a shield, it is best to put torches or nutrient in your off-paw, as they tin can be used while having an equipped sword.

  • Sword. Utilize the best material bachelor and discard damaged/weaker swords.
  • Axe/Shovel. An axe tin can shorten lumber trips and save daylight. One tin exist used as a weapon if your sword breaks. Shovels are unnecessary unless the player is doing lots of digging.
  • Bow. Conserve ammo and simply employ it on witches, skeletons and creepers. Skeleton arrows can be avoided past building a 2-block dirt colonnade and hiding behind information technology.
  • Pickaxe. Indispensable in cave systems or the Under. Use an iron or diamond pickaxe if available. Can be used as a weapon in a pinch.
  • H2o saucepan. They can extinguish you, prevent fall damage, permit yous safely travel down mountains or save y'all from an enderman.
  • Fire Resistance Potion. Information technology can be a life-saver if you are mining or exploring near lava in the Nether.
  • Torches. Very handy when exploring cave systems. Place them on the right walls when going deeper and then you can recollect how to exit.
  • Dirt. Very common, tin can be broken without tools and does non obey gravity. Tin can exist used to calibration walls, build bridges, create quick shelters, cease skeleton arrows or forbid endermen from reaching you.
  • Steak. As plentiful and effective as cooked porkchops, but killing cows will also give you leather. Keep your hunger bar full whenever your health is non full. Golden apples tin be used for dangerous situations.
  • Healing items. Items like Golden Apples and Enchanted Golden Apples, forth with potions can salve your life when fighting mobs or trying to swim out of lava.
  • Spyglass. Spyglasses allow you to zoom in on your surroundings, which can be very helpfuul for spotting a dangerous mob or a useful structure.
  • (Offhand) Shield. They can cake Skeleton's arrows from pushing you and reduce harm from attacks. It is all-time to have it in your offhand so y'all are able to attack and defend easier than without.
  • (Offhand) Totem of Undying. They tin can help y'all crook decease. Extremely useful. With them, you can save your world.

Pace by Footstep Guide to Hardcore [ ]

Above-ground Preparations [ ]

Duration: 5–xx minutes

  • Notice the closest tree and punch information technology. Assemble but 4 logs to save time.
  • Craft a crafting tabular array.
  • Arts and crafts a wooden pickaxe.
  • Find the nearest rock and mine nine blocks to commencement. If at that place is no stone nearby, dig an angle shaft into the ground to reach stone.
  • Craft a stone axe, stone pickaxe, stone shovel and stone sword.
  • Go nearly half a stack of logs.
  • Impale pigs, cows, and sheep to get at to the lowest degree 12 pieces of meat. Catch mushrooms if you meet any. Having nutrient at present is worth the effort it takes to observe more than animals later.
  • Since it is safer to skip the nights early on, endeavour to kill enough sheep to craft a bed.
  • If y'all do not have a bed to skip the night, do some branch mining nether your shelter so you tin can get iron.
  • Starting time looking for a cavern system, although it's best not to explore a cave or ravine this early.
  • Don't brand any stops. It is safer to wander around during the day with at least iron armor.

House Basis [ ]

Elapsing: xv–sixty minutes

At this signal, either find a cave or create a mine (such every bit a branched mine). While it is unremarkably safer to create a mine, using existing caves is often quicker. While descending to the depths, avoid risks. At first, information technology may be very dark so spotter carefully for monsters and ores. Be sure to light everything in accomplish, and don't get lost. Information technology is often very helpful to utilise signs or another distinguishable block to mark the path. Right-hand dominion for torches is recommended.

Coal is the first resource to discover. Since inventory management will go a trouble, try to go along a stack of coal as close to 64 equally possible, simply non above it, while keeping a similar number of torches in hand. If necessary, arts and crafts blocks of coal to store actress.

The next important resource is fe. 64 ingots will probably be plenty; piling up stacks and stacks is not necessary except for longer games. When equipment is nearly used upwardly, or you just have enough atomic number 26, observe a safe area(preferably beautiful) and set up a few furnaces to smelt/melt items speedily. Brand, in this order: an fe sword, a shield, a pair of buckets (filling 1 with water), iron armor, an iron pickaxe, and an fe shovel. Also, toss whatever woods tools and store your stone tools.

One time fully equipped, become further downwards and collect diamonds. Only seven are necessary, although more than is better (2 for a sword, 3 for a pickaxe and two for an enchanting table. These and full armor total upwards to 31 diamonds.) Use the diamond pickaxe to mine at to the lowest degree ten pieces of obsidian for a Nether portal and an enchantment table (4 are plenty if the actor builds the portal using a bucket).

In the concurrently, try and avoid lush caves and dripstone caves. They do non offering many useful items that cannot already be plant in regular caves, and are normally dangerous to explore without the help of avant-garde gear.

It is hard to take too much gilt because it is proficient for making golden apples, and Netherite ingots. viii ingots are required for a normal golden apple, and since the 1.9 update, enchanted golden apples aren't craftable. Be sure to grab some redstone for brewing potions. Lapis lazuli is required to brand enchantments, and then don't forget to mine it if you find some.

The 1.17 update introduces a new item chosen a Spyglass. If yous can observe an amethyst geode, grab some amethyst, get together some copper, and make a spyglass. This simple just useful investment volition allow you lot to zoom in on your surroundings, which is a very useful thing to exist able to do.

This sums up all mining you will need to do in the hardcore mode. If yous gathered, at any indicate, plenty cord to make a bow, do non hesitate to craft it and utilize it with whatever arrows skeletons dropped. If you come up beyond a mineshaft, exist careful. Avoid cave spider spawners, only loot whatsoever chests.

When you get home, make an space h2o jump, and so build farms for wheat, carrots and perhaps potatoes. If you've gotten seeds for pumpkins, cocoa beans, and/or melons, subcontract those likewise. Saccharide cane is very of import (for bookshelves), and so spread and harvest up to 3 stacks of that.

Wheat, seeds, and carrots can exist used to lure and breed animals, leading to large supplies of meat and resources over fourth dimension, so it is worthwhile. You will demand chickens (arrows) and cows (bookshelves). It is a good thought to tame cats to repel creepers, and wolves to fight.

Many resources (including bookshelves and enchanted diamond gear) tin be gathered by trading though leveling up villagers tin can exist a somewhat long process.

The Nether [ ]

Duration: 30 minutes–2 hours

The Nether tin be very unsafe, so exist prepared and try to bring:

  • Enchanted Golden Apples can make the first travel to the Under a lot safer because y'all probably don't take any Potion of Fire Resistance, and the Apple tree tin can provide v minutes of fire resistance. Try store at to the lowest degree one in your overworld exploration to use in your start travel to the Nether, and when inside of a Nether Fortress, use information technology to assistance you against the dangerous groups of Blazes or use it in whatever emergency, similar Ghast's knockbacks. Remember, you can just respawn in Spectator mode.
  • At least 1 piece of Gilt Armor must be worn to prevent piglin attacks.
  • Gold ingots can be used to barter with piglins to obtain fire resistance potions and ender pearls, likewise as other items.
  • Diamond sword, iron armor, and pickaxe. (Fe pickaxes, or better are fine, just they shred netherrack very fast.), bow (and at least 32 arrows, unless it's enchanted with Infinity). Brand sure to enchant everything with 1-skill-point enchantments. It barely costs anything but tin make a difference.
  • Flint and steel, to relight deactivated portals. If y'all notice yourself without one, they tin can sometimes be establish in a nether Fortress.
  • At least 16 Woods. You tin can chop down huge fungi for wood if you lot are nigh a Red Forest or a Warped Forest. Bones can besides be brought to these locations to make Bone Meal, both for growing huge fungi and generating additional fungi. All the same, starting a wood farm outside of the corresponding biomes volition crave Silk Bear upon, as fungi will just grow on the matching nylium blazon.
  • If yous are not near a Crimson or Warped wood, you tin bring some Bones, dirt, and saplings. This mode, a tree subcontract can exist started (ideally in a protected location, equally trees are flammable). Making a forest farm this way is besides easier, as it eliminates the need for both Silk Bear upon and bone meal, although the latter tin still be used to make the trees abound faster. If you run out of bone repast, you lot can kill Wither Skeletons for their bones, but this is highly risky and not recommended equally it requires finding a Nether Fortress, and you lot will probable too be facing Blazes in doing so.
  • Any fe ingots, coal and nutrient (Think, you could only respawn in Spectator mode.)
  • A stack or ii of cobblestone equally an emergency blocking material. Ghasts can't destroy asphalt.
  • A stack or two of sand or gravel might be handy for climbing downward sheer drops. Be careful: getting shot off the top of a pile while descending is usually fatal.
  • A cauldron, because you can actually identify h2o in cauldrons, so if you accidentally gear up yourself on fire, you tin chop-chop extinguish yourself by jumping into the cauldron.
  • A bowl, to make mushroom stew, which is highly recommended due to being the simply secure food source in the Nether. It can mainly relieve you from starving because it's very useful if you couldn't observe your portal anymore.

Some dangerous aspects of the Under are:

  • Ghasts. Their fireballs can seriously harm unprepared players, or conciliate portals. Without a flintstone and steel or fire charges, another fireball must hit the portal to reactivate it.
  • Falling down huge distances. Even while moving carefully, an explosion tin easily destroy the terrain, which may expose a lethally high drop onto blocks or fifty-fifty into lava. Autumn harm is ane of the leading causes of decease in the Nether.
  • Lava. At that place are many little pockets of lava inside the netherrack, in improver to the lava seas. Lava is much more dangerous in the Nether considering its catamenia is faster and will flow further. Since h2o cannot exist placed in the Nether, potions of fire resistance are very useful.
  • The "Basalt Deltas" biome. Avert these where possible. The jagged terrain, frequent hidden holes of lava with no escape, and the abundance of Magma Cubes, make this biome exceptionally dangerous unless you lot are prepared with Burn down Resistance. Even mining in this biome is dangerous due to the hidden lava. Far too many Hardcore runs have concluded in this biome.
  • Piglins. An attacked piglin or zombified piglin will attract others and they can come at you in droves. You may get overwhelmed, even with expert gear.
  • Beware of the Piglin Animate being. Although they only spawn in a Bastion Remnant, they are extremely powerful with l health and xix damage, plenty for killing the thespian without whatever status effects in a maximum of nine hits when role player is stuck (even with Protection netherite armor). They are e'er hostile, their attacks disable shields, and they will brand regular piglins attack you as well.
  • Blazes. Although they're not very challenging alone and in controlled circumstances, in groups of three or more they may present a pregnant claiming. An unexpected set on of just one bonfire can be lethal.
  • Endermen. Although they are rare, they tin can be unsafe when provoked due to their teleporting ability and loftier health, especially when they are accompanied by a bonfire or a wither skeleton. They are particularly dangerous in the Nether where yous can't use water to counter them.
  • Wither skeletons. Although they merely appear in nether fortresses, this may exist the most lethal Under mob; they are fast, stiff, and inflict the wither status effect.

The Under contains iv things that might be crucial for your adventure:

  • Nether wart - they are necessary to brew whatsoever useful potion. They are establish quite often in under fortresses. Five is enough, but it's better to take every one. Collect at least six blocks of soul sand, then that a subcontract tin can exist started.
  • Blaze Rod - it is necessary to craft eyes of ender. It is also used to craft a brewing stand and brew force and fire resistance potions. To obtain them you volition need to kill blazes. It'due south best to fight lonely blazes at starting time to avoid condign overwhelmed. Find two rods (one if yous already have magma foam); in one case y'all accept those (and your Under Wart), retreat to brew some potions of fire resistance. Collect more rods later on applying the fire resistance potions, but remember that potions of burn down resistance do NOT nullify Blaze melee attacks. For the primary Blaze battle, observe an enclosed spawner and kill them with a sword. This conserves arrows and saves the drops. Nigh 12 blaze rods should be more than enough.
  • Ghast tears - used for potions of regeneration. However, ghasts are dangerous, and their drops are oftentimes destroyed.
  • Glowstone dust - used for strengthening potion furnishings. Glowstone appears occasionally in nether fortresses, otherwise, look for information technology on low ceilings of netherrack. Besides, it allows yous to create spectral arrows, the effect is merely a visual assistance, but every creation it means +1 free arrow in commutation of glowstone dust. Proceed in heed that spectral arrows are consumed fifty-fifty if the bow is enchanted with Infinity.

Nether Survival: If at that place are no under fortresses nearby, you may be forced to spend a lot of time in the Nether. Nutrient supplies can be easily replenished, using very abundant mushrooms, or killing Hoglins which drop porkchops. Utilise torches or distinctive nonflammable blocks, like cobblestone, dirt or crafting tables to marking the path back to the portal.

First find a fortress. Assemble the bonfire rods that y'all need, then head off to notice some piglins or a bastion. A breastwork remnant will be useful for trading with piglins (although you need aureate armor), as there are plenty of them and there is tons of gold to be found. Be conscientious about mining the gilt or opening chests around them, though, as they will get aroused and attempt to kill yous. (Be especially aware of Piglin Brutes.) After getting all the ender pearls you demand, relocate the end portal and render to the Overworld.

Overworld Exploration [ ]

Duration: i–8 hours

At this signal, most of the necessary supplies should already be acquired, including 15 bookshelves. Option a direction and set off. Wolves are oft worth the bones, so recruit any that are nearby.

Remember, villages will provide good combat and survival supplies. Loot i if possible, merely finding them can be somewhat difficult.

At this point there are two chief goals: ender pearls and experience. Also, information technology is very helpful to have a chicken farm at this point, because feathers are needed to brand arrows. Likewise, stay stocked on food and wood. In the night, be constantly on the motion. Search for endermen while killing any threatening mobs or a safer alternative would be to trade ender pearls with cleric villagers. Also, kill as many phantoms as you can and make at to the lowest degree half dozen extended slow falling potions. After accumulating levels, enchant weapons and tools:

  • Bow (xx EXP levels). Infinity is very helpful, but it is rare (10% chance). Power will also help.
  • Sword (30 EXP levels). The most useful enchantment is Sharpness. Fire Aspect is useless against most Nether mobs (except Piglins and Hoglins), merely is very useful in the Finish considering endermen become neutral while burning. ‌[ Java Edition only ]

Program to collect 16-20 ender pearls and plough them into eyes of ender. Remember to exist bourgeois while using them, as sometimes they will break when thrown and sometimes they won't. Afterwards locating the Cease portal, dig a staircase carefully downward. Once inside the stronghold, break the silverfish spawner and pillage the place. Secure a shelter nigh the portal to prepare for the End.

The Stop [ ]

Elapsing: 10–40 minutes

Note: If you run out of anything necessary to impale the dragon, it is essentially game over equally there is no way to enter the overworld without dying.

These items are recommended for the End:

  • Diamond or Netherite sword, pickaxe, bow and full diamond armor. Enchant any non-enchanted tools. Go for Protection IV on the armor, at to the lowest degree Sharpness Iii on the sword, and Power V on the bow. The pickaxe can take lower-tiered enchantment levels, but it is recommended to use at to the lowest degree Efficiency III on it so that information technology volition destroy the fe bars that surroundings some of the end crystals faster.
  • Make sure that all equipment has every bit many uses left as possible (at least 100 durability). Make certain that nil will break in the centre of the battle.
  • Anywhere between 32 and 64 arrows, unless using an Infinity bow, then only one arrow is needed.
  • At least 4 stacks of food, preferably steak or cooked porkchops. Aureate carrots are even ameliorate, but more than expensive.
  • A few stacks of obsidian, to apply for building. This can also be used to block explosions when she is perched and you use beds.
  • Two water buckets to distract endermen. H2o buckets tin can also be used to break a autumn in a pinch.
  • At least one enchanted gilded apple tree. If you accept more, do not hesitate to bring them. Remember, y'all can but respawn in spectator mode
  • Potions of regeneration, about four of each blazon:
    • Extended potions of regeneration. Should be active after taking harm, if not slightly beforehand.
    • Splash potions of regeneration Ii, for quick healing.
  • Potions of Strength. If inventory infinite is not a problem utilise tier Two potions. Take two extended potions or six tier Two ones.
  • Splash potions of healing II. If melons are available, make full all remaining inventory space with splash potions of healing. Before entering the Finish, learn to differ them from regeneration potions.
  • At least one spare ender pearl to teleport to the land, in case your spawnpoint is above the void. You lot can get hands knocked off by the dragon in the first few seconds, much before you tin build yourself to safer ground. They are useful to avoid fall damage (or falling into the void) if the dragon throws you loftier into the air. They are likewise useful to reach the outer islands without going dorsum to the Overworld later on killing the ender dragon, only endermen in the Cease are a convenient source of them afterward the dragon is dead.
  • At least 3 extended slow falling potions. Apply deadening falling before the fight, and apply it during the fight if it wears off. The ender dragon's attacks inflict a heavy amount of knockback, flinging players high upwards into the air or off the island. Tedious falling will negate the effects of autumn damage, assuasive you to fall back downwardly safely. If y'all get knocked off the isle, slow falling can exist used to glide back to the island.
  • A carved pumpkin, since endermen will not turn hostile if yous are wearing 1. Switching to 3rd-person point of view will remove the obstructed vision carved pumpkins cause when worn. Beware that when wearing a carved pumpkin instead of a helmet, you will have less armor points and will non be afflicted by whatever enchantments on the helmet.
  • A spyglass. The spyglass will exist useful for tracking the dragon's location and y'all tin as well use information technology to zoom in on the crystals you lot take not cleaved.
  • Some flint, sticks, and feathers, in case you are non using an infinity bow and happen to run out of arrows.
  • A Totem of Undying, information technology can aid you a LOT.

Once you get together yourself and organize your inventory, jump into the portal and meet your fate. Upon entering the End, the first task is to take out end crystals, because they will heal the dragon. Utilise arrows (or snowballs) to remove all the towers, while avoiding the Ender Dragon. If you can't avoid her earlier taking out the crystals, don't hesitate to attack to preclude existence diddled or knocked off the island.

You can ane cycle the Ender Dragon with beds. The easiest way to do this is to wait for the dragon to perch (state on the fountain in the middle of the island), then explode beds as the dragon does its swinging blitheness. This does a lot of damage and could kill the dragon very rapidly, but is non recommended for beginning players as it is extremely hard to pull off. (You can watch a YouTube video on ane-cycling the dragon.)

  • While doing all this, brand sure not to look at any endermen. It is much harder to fight the Ender Dragon while endermen are as well attacking.

One time all the stop crystals are destroyed, take aim at the Ender Dragon, once again avoiding looking at the endermen. If the dragon knocks you into the air, quickly potable a slow falling potion. Keep moving until the Ender Dragon is defeated. Gather the experience orbs, and enter the portal to encounter the credits, then return to the Overworld.

Congratulations! You beat hardcore!

Challenges [ ]

  • Practise massive projects, for example, covering your end in ice or making an overworld in your nether or end island.
    • Make farms like a creeper subcontract, feel subcontract, villager breeding middle, iron subcontract, etc.
    • Make a total set up of netherite armor and tools with the all-time enchantments.
    • Make a fully powered beacon out of diamond blocks (if non as well lucky in general at least make a fully powered beacon out of iron blocks.)
  • Fight the wither.
  • Explore natural generated structures similar the desert temple or the body of water monument.
  • For an actress challenge, return to the End. Use four terminate crystals to re-summon the ender dragon.
  • If you thought Hardcore was likewise easy, there are extreme survival maps such every bit Skyblock and mods such as Skyzone (a Skyblock generator) and Ultra Hardcore.
  • Invade a woodland mansion.
  • Conquer a Bastion Remnant.
  • Take on a Raid
  • Try finding all the biomes found in Minecraft. There are so many to be found!
  • Complete all of the advancements.
  • Play on the Single Biome world type, and maybe challenge yourself with a biome that is harder to survive in, such as Water ice Spikes, or Mushroom Fields.
  • Play on a default Superflat world , and brand as much progress equally you tin.
  • Challenge yourself by doing a Nether Survival challenge. (You get-go in The Under, progress through the game without leaving The Under, somewhen kill the Wither, and finally, build a portal back to The Overworld.)
  • Made all types of beacons in your earth.
  • Tame all the parrots colors
  • Tame 5 wolves

How To Remove Creeper Explosions But Keep Mob Griefing,

Source: https://minecraft.fandom.com/wiki/Tutorials/Hardcore_mode

Posted by: reedcamerefte.blogspot.com

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